Showing posts with label mashup. Show all posts
Showing posts with label mashup. Show all posts

Wednesday, November 2, 2011

Remaking Master Hands, Part III: On projection and the anxiety over proportion

Having decided that one of the main ideas behind the Master Hands project would be projection—projecting the found texts and movie clips so that others could view them, as well as projecting myself into those lives, traveling to the various places those texts might allow me to go—I had to begin deciding which pieces of the collection made the most sense to use and how, specifically, I wanted to use them. 

I began re-viewing the home movies I had purchased with a mind toward capturing and cataloging any and all instances of movement or travel—travel by car, certainly, but also boat, plane, whatever.  My initial thought was to watch all the movies I had and then, after deciding which clips I wanted to use, go back and re-run those films, recording only what I actually planned on using.  After more than a few close calls with misbehaving projectors, willful reels, and lengths of film that jammed and started to burn, Chris and I decided it was probably wisest just to record everything as it ran, deciding later what I wanted to use.  We did most of the projecting and re-recording in the living room, using various projectors and a moldy old screen we had purchased at Good Will for three dollars.  Chris ran the projector while I recorded what was being projected on the screen using my digital camera, my ipod and some Flip video recorders. 

I had a vague sense of wanting to do a video with four sections—a nod to the fact that Master Hands had been divided up into four sections or parts.  I knew that I wanted one section to deal explicitly with travel, with being projected or transported from one place to another, and this would likely be the section of the piece that would feature the most of the original source video.  To better determine what the other sections would deal with, I began editing and cataloging the re-recorded (i.e., now digitized) home movies according to the different themes or trends I noticed in that footage:  travel/vacation sequences, parties or holiday celebrations, people avoiding the camera, people unwrapping presents, people waving hello (or goodbye), footage shot in cemeteries, and so on.  At that point, all I knew is that one section of the piece would deal with the idea of projection/transportation (again, working with the idea of tracing the car’s movement or lifespan after it left the factory), that another would deal with resistance or avoidance, and that the final section of the video would feature the Walker Evan’s quote--“Stare, pry, listen, eavesdrop.  Die knowing something.  You are not here long”--followed by a montage of people waving hello—or depending on how you looked at it—goodbye.  I wanted, in other words, for the piece to get to questions of projection, preservation as well as mortality, to get viewers to question who was watching who, whose life was on display, who, in point of fact, would not be here long, whose lives would not be viewed or remembered.

Throughout the process of developing ideas for the piece and then while actually piecing it all together, I continually questioned whether or not I was doing this all correctly.  It bothered me a great deal that I couldn’t see or learn what other people were doing, to understand how they were approaching the task.  Despite this being labeled as an experiment, and despite being told that I was to use Master Hands plus anything else I wanted, I continually fixated on matters of proportion.  Had I been able to see drafts of other people’s work and/or to discuss my plans with others, I could have made sure that I was using approximately as much of the source text as others were.  Then again, that said, I had a pretty strong sense of what I wanted to accomplish and a fairly good sense of how I might use Master Hands to help me get there, so it’s quite likely that even if I had learned early on that others were composing pieces that were comprised, say, 75% of Master Hands footage, I wouldn’t have done much differently.  On the other hand, had I known from the get-go that my piece would feature much less of Master Hands than other pieces did (provided that this was, in fact, the case), this would, I think, have resulted in less time and stress spent second-guessing my work, wondering if others were using more of the source material than I was, etc.

Throughout the time I spent working on this piece, I continually drew comparisons between this experiment and the show Chopped. For those not familiar with the program, the show requires chef-testants to create a meal (appetizer, entrĂ©e and, finally, a desert) using the items found in the mystery basket.  Importantly, while the chef-testants must use all of the items in the mystery basket in some way, they are also free to use any of the items found in the Chopped pantry.  My sense of this experiment—and the idea of producing mash-ups more generally--was that it was kinda like being on Chopped, only in this case there was only one item—Master Hands—in our mystery basket.  That said, there was a particular episode of Chopped that came most often to mind while I worked on this project, serving, I suppose, as a kind of cautionary tale.  I don’t remember all the specifics of the episode, but one of the ingredients the contestants had to use was candy cane.  If I recall correctly, one of the chef-testants was criticized for offering the candy cane as something of an after-thought, an accessory, or quite literally, a garnish.  The item wasn’t, in other words, integrated fully or well enough into the dish.  As I thought about what portions (and how much) of Master Hands I’d use in my piece, I remember thinking, “it can’t be like the candy cane episode—it can’t just be added or thrown in for the sake of my being required to use it in some shape or fashion.  My use of it must be more integrated, or at least more purposeful than that.” 

While I knew that I’d be using some of the source footage in the travel/transport sequence, I noticed fairly early on how much the factory machines looked like huge projectors.  My goal in the first section then became one of combining—as seamlessly as I could—some of the factory footage with images of projectors, and of course, hands.  In terms of using Master Hands in my own work, I also attempted to mimic or pay homage to some of the visual moves or effects featured in Master Hands.  Visually speaking, I was quite taken with the bas relief or solarization effect used in the opening of the film, when the men are entering the factory.  I attempted to copy this effect in the opening of my piece.  I refer now to the first time the image of Chris’s arms and (on) the projector appears.  I also tracked and attempted to use in my work some of the more overt/visible transitions used in Master Hands—the diagonal wipe and the iris, in particular, though I ended up jettisoning the iris in one of the latter revisions.  [I originally used the iris transition in the sequence where I feature or project footage of my collection of found texts through the screen of the portable 1956 GE television.]   

Concerned that I still wasn't using enough of Master Hands in my work, I also created a sequence (one that never made it into any draft of the piece) where the family featured at the end of my piece was watching Master Hands, but there seemed little point to this, narratively speaking.  It would have seemed to me a case of using Master Hands just because I needed to.  I remain on the fence about the purposefulness (or lack thereof) of the still images from Master Hands contained in the Polaroid frames at the start of the section entitled “On reception, transformation and the complexities of projection.” When I set this shot up, I was mainly just curious about how it would look.  And while I knew that I wanted to project something through one of the Polaroid frames, it made little sense to just assign random pictures to the other frames when I set up the test shot.  Instead, I selected and used stills from Master Hands, hoping that viewers would make the connection between what I was receiving and subsequently working to transform, namely, the source footage from Master Hands.    

Remaking Master Hands, Part II: First thoughts, ideas, and impressions

From the start, I approached the Master Hands project not in terms of what I could make or do with Master Hands, but in terms of what Master Hands could help me make or do--I'll have more to say about this in a later post, particularly as it relates to the use or proportion of source material to "other materials", as well as implicit understandings and/or definitions of what a mash-up is, should be, or do, etc.  In an earlier post, however, I touched on some of the things I believed participating in this experiment could help me do:  Learn a new computer and new software while providing me with something new and interesting to do during my first post-tenure summer, etc.   

In terms of content or focus, I was particularly interested in the lifespan, journey or process of the automobile once it had left the factory.  An initial thought was to pick up on the final segment of Master Hands (where the car drives off the factory floor and down the road) and to ask:  What happens next?  Where does it go?  Who or what does it come into contact with?  What processes, activities, or assemblages did the automobile help facilitate, alter, transform, thwart? 

Another early thought was to fast-forward to the end of the auto’s lifespan and focus on junkyards, on various forms of destruction.  This, in turn, brought to mind the potential of using Master Hands to compose a piece on photographers’ rights—an issue I felt was important, something I wanted to learn more about, something, in fact, I felt strongly that I very much needed to learn more about at the time.  Some months prior to receiving the Master Hands invite, I had visited a junkyard on a photo shoot, and—long story short—I ended up having all my cameras confiscated before I left.  Hence the connection between new cars, junk yards, and photographer’s rights.

I scrapped (no pun intended) the junkyard idea pretty early in the process, but remained interested in questions having to do with what happened once the auto left the factory.  I still wanted, in other words, to pick up on that part of the story or process—to think about what the now-assembled automobile allowed users to go on to do, to see, to make, piece together, assemble, etc.

Meanwhile. . . .

When I wasn’t visiting junkyards and having my equipment confiscated, I was spending a good deal of time at yard sales, and in flea markets and antique stores in hopes of finding (and purchasing for cheap) other people’s memories—old negatives, photos (loose as well as those already-arranged in albums), slides, scrapbooks, travel diaries, and home movies.  For me, the experience of interacting with these texts—these complex traces of other people’s lives—was always bound up with the idea of travel, with getting away, with projection and escape.  I remember vividly the months I spent scanning the first collection of negatives I purchased at a local yard sale--there were some 700 negatives in all, so I had plenty of scanning to do that summer.  I’d sit down with a day’s worth of negatives, and ask:  “All right—where are we headed today?  Where will you take me?  What will you show me?” [Though it would be a year or more before I happened upon the wonderful 1963 Polaroid ad, the soundtrack for which I would feature in the mashup, it's hard for me to think about this time without hearing the lyrics, "I can't help but wonder where I'm bound, where I'm bound. . ."]  

In this way, the experience of collecting other people’s memories was always for me chiefly about transportation, travel and the various material processes involved with re-assembling these lives, and with this, of projecting myself into other spaces, times, and lives lived.  Another perk associated with using these materials was that I didn’t have to worry about copyright infringement and wouldn’t have to limit myself to using materials from the Prelinger Archives.  What’s more, I finally had the incentive, occasion or excuse to do something I’d been meaning to do for a while:  To find ways of projecting, in hopes of better preserving and making available to others, some of the 8mm and 16mm home movies in the collection.  I knew that I wanted to focus primarily on the still and moving images in the collection that featured cars and various modes of transportation/travel, but there was one home movie in particular, portions of which where shot from inside the car with the steering wheel in view, that I felt strongly would make for a wonderful transition between the end of Master Hands (i.e., when the driver places his hands on the wheel and drives the car off the factory floor) and some of the travel footage I had to offer. Having decided on the general point and direction of the piece, I began (with Chris’ assistance) the time consuming and often times frustrating process of projecting, viewing and attempting to successfully capture/translate/digitize the portions of those home movies I thought I’d like to feature in the piece.   

Thursday, October 27, 2011

Remaking Master Hands, Part I: The set up and (almost) break down


In June, I received an invitation to participate in Enculturation’s  first Video Mashup Roundtable.  As was explained in the original email invite, Richard Marback had recently completed a video mashup based on Master Hands, a 1936 film available for viewing and download at the Prelinger Archives.  Yet rather that publishing Richard’s piece by itself, Richard and Jim Brown, the managing editor of Enculturation, decided to invite others to create their own mashups using the Master Hands footage.  Those signing on to participate in this experiment would agree to the following four constraints:  
  • Master Hands must serve as the common as shared source material amongst mashups, but participants were allowed to mix that footage with anything else they wanted
  • The mashup would function as the thing, the argument.  There would not, in other words, be a supplementary or explanatory text published with the video
  • The mashup should be no longer than 10 minutes
  • (and finally) we were not told who the other participants would be and we were not allowed to view the other videos until all of them were published.  The rationale offered here was that Richard and Jim  “would like each  author to bring their own perspective to the source material.”         
The email concluded with a brief timeline for the project:  Final versions of videos would be due September 30.  On October 17, 2011 the mashups would go live.  At that time a select group of respondents would be allowed to ask questions and post comments about the mashups.  Importantly, while it was not listed as a fifth constraint, there was this too:  Those who created mashups would not be allowed to comment.  We would, of course, be able to see the comments--as would others not directly involved with the experiment--but we would not have the opportunity to respond to questions or comments made by the select group of respondents.  On October 23, the comments would close and this (the mashups and the respondents’ questions and comments) would serve as the publication proper.  
   
The (almost) break down:

Upon receiving the invite, my initial reaction was “Heck, yeah!  That’s really cool!  I wonder who else was invited!  I can’t wait to see how this turns out.”  And it was (is) a cool idea—to see how 4-5 people might take up, enact, transform, extend, etc. the same source footage. 

But did I want to participate?  Heck, heck, heck, no!  (well, kinda maybe. . .)  But then again, mostly nonononono.  Absolutely not. 

That said, the similarity between this particular task/challenge and the kinds of tasks I routinely give my students with was not lost on me.  All the more reason, I reasoned, to force myself to do this—to put myself in a more vulnerable position than I'm usual in, to risk failing in a real big and really public way, to wonder if I'll end up looking like the stupid one, the one who missed the boat and got it all wrong, so on. and so on. 

That said (and in my defense), a salient difference between the kinds of tasks and contexts my students typically negotiate and this particular task is that my students are provided with opportunities for various kinds of feedback throughout the process of accomplishing a particular task.  That is to say, they have a number of ways to try to determine or gauge whether they are on the right track.  Or not.  They not only get to see what former students did—how others negotiated the task in past semester—they also get to see what their peers are doing, or maybe only thinking of doing.  In this way, students can adjust their work, their thinking, their goals and arguments according to what they see others doing.

I ended up agreeing to participate in the experiment, in part, because my mom said I had to. (Seriously.)  I also knew myself well enough to know that—as scared as I was to actually sign on for this—I’d probably regret not doing it.  In terms of other motives, other timely factors that suggested to me that I might as well do it, there was this:  1.)  I had just finished my book and been awarded tenure, so I felt I could justify (or maybe felt like I actually deserved?) spending a couple months on something new and exciting, on something that would allow me to think, work, and communicate in multiple modes  2.) A week or so before I received the invite, my new office computer was delivered.  Signing on to this project would provide me with the opportunity (read:  it would force me to) learn how the Mac and the new video/photo software worked.  It wouldn’t, in other words, just sit there unopened and unused until the start of the Fall semester, and 3.) It was summer, after all, and my understanding was that my summer class couldn't possibly make (it did), so I figured I'd have oodles of time to work my shit out. 

Throughout the time I spent working on my mashup, my concerns or fears (i.e., "my shit")—again, the feeling that I was, in fact, doing this all wrong, that I wasn’t using enough of Master Hands, that my mashup would be the laughable one (and not in a good way), that it would be clear I didn’t know what I was doing—never really lessened or got worked out.  As I reflect on the overall process now, it seems the only time I wasn’t worrying about the reception of the piece is when I was worrying about the production or, quite literally, the projection of the piece. 

I have to admit, nothing quite says failure (or potential failure) like the smell, sound and sight of a length of 16mm film that has jammed in the projector and is beginning to jump and buck and melt.